M.S.: I'm just trying to stay young and hip.
Rob: Well you know I make my living online. I have that's the way I do it, so that's an excuse but even then I think reading your book, it's made me really think that that makes it even more important for me to be even more conscious of it. I went the other day to a baseball game and I didn't bring my phone and you know what, I couldn't take a picture during the game, I couldn't send a text to the person who gave me the baseball tickets and they were great seats and I wanted to be thankful but you know, I did it later. And so I went for maybe 4 or 5 hours without a phone, the first time I've gone that long. Since I had that conversation about me being, using the phone all the time, I've been working at using it less, staying away from it. But it is so addicting. It's incredible. Now, we got to wrap up but I wanted to finish up and have you talk about biofeedback because that's how we got to know each other and what you do is neurotherapy. What does that fit in to all this?
M.S.: Well, I mean, the way I discovered all of this is years ago. We have a really good hit rate at the Swingle clinic in terms of people we work with.
Rob: Hit rate?
M.S.: Hit rate meaning the success rate of satisfied clients feeling much better in terms of the symptoms that they came in for. And all of a sudden there's a class of client that just wasn't getting better so our success rate was dropping and I really couldn't understand why and just coincidentally, during this time I started noticing the connection with the use of iTechnologies. And bottom line is a lot of these symptoms for which people knock on our door, excessive use of iTechnology sometimes is the cause of, and sometimes it helps to maintain them. So always now you must ask about the role that iTech plays in people's lives. So, for example, always in anxiety disorders, depression and learning disabilities, it can be key. Now, there's another part to this where in especially with anxiety, insomnia and certain forms of ADHD. If the individual comes in for one or two therapy sessions a week and then they go home and they do, I don't know 72 hours over the total week on gaming and social media or what have you. Guess which is going to have the most influence?
Rob: How many hours a week?
M.S.: Well I'm just saying 72. If you look at a young gamer in school so let's say 14 year old in school that's not an unusual amount of time.
Rob: 72 hours a week, that's over 10 hours a day.
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